Interactive Student

(1) Foundations. The student demonstrates knowledge and appropriate use of hardware components, software programs, and their connections. The student is expected to:

(A) demonstrate knowledge and appropriate use of operating systems, software applications, and communication and networking components;
(B) compare, contrast, and appropriately use the various input, processing, output, and primary/secondary storage devices;
(C) demonstrate the ability to select and use software for a defined task according to quality, appropriateness, effectiveness, and efficiency;
(D) delineate and make necessary adjustments regarding compatibility issues including, but not limited to, digital file formats and cross platform connectivity;
(E) use technology terminology appropriate to the task;
(F) perform basic software application functions including, but not limited to, opening an application program and creating, modifying, printing, and saving documents;
(G) explain the differences between analog and digital technology systems and give examples of each;
(H) use terminology related to the Internet appropriately including, but not limited to, electronic mail (e-mail), Uniform Resource Locators (URLs), electronic bookmarks, local area networks (LANs), wide area networks (WANs), World Wide Web (WWW) page, and HyperText Markup Language (HTML); and
(I) compare and contrast LANs, WANs, Internet, and intranet.

Interactive Student

(A, B, E) Computer parts
(A, E) Formatting icons
(A,B) Computer Tutor
(E) Terminology Quiz 
(E) Terminology Crossword I
(E) Terminology Crossword II
(E, H) Internet terminology
(E, H) Telecommunications vocabulary
(E, H) Basic email terms and concepts
(H) HTML authoring
(H) Learning HTML
(H) Basic HTML  
(H) Web Design Crossword
(H) Internet Terms Quiz

Interactive Classroom

(A, B, E) Basic computer terminology
(B, E) Hardware components
(A, B, E, F) Basic computer systems
(A, D) Digital information
(A, B, E) Computer Parts

(2) Foundations. The student uses data input skills appropriate to the task. The student is expected to:

(A) demonstrate proficiency in the use of a variety of input devices such as mouse/track pad, keyboard, microphone, digital camera, printer, scanner, disk/disc, modem, CD-ROM, or joystick;
(B) demonstrate keyboarding proficiency in technique and posture while building speed;
(C) use digital keyboarding standards for data input such as one space after punctuation, the use of em/en dashes, and smart quotation marks; and
(D) develop strategies for capturing digital files while conserving memory and retaining image quality.

Interactive Student

(A) Keyboarding Exercises
(A) Dance Mat Typing
(A) Speed Typing Test

(A) Online Typing Lessons
(A) Spell Dictator

(A) Bubbles Typing Game
(A) Krazy Keyboarding Lessons
(A) Nimble Fingers Typing Tests

(A) Learn to Type Online

(A) Fingerjig

(A) Super Hyper Spider Typer

(A) Cup Stacking Typing Game
(A) Online Keyboarding
(A) Soccer Typing Challenge

(A) Barracuda Typing Game
(A) Fast Typing
(A) Typing Tutor

Interactive Classroom

(A) Basic Computer Terminology
(A)  Hardware Components
(A) Basic Computer Systems

(B) Keyboarding Ergonomics

(3) Foundations. The student complies with the laws and examines the issues regarding the use of technology in society. The student is expected to:

(A) discuss copyright laws/issues and model ethical acquisition and use of digital information, citing sources using established methods;
(B) demonstrate proper etiquette and knowledge of acceptable use while in an individual classroom, lab, or on the Internet and intranet;
(C) describe the consequences regarding copyright violations including, but not limited to, computer hacking, computer piracy, intentional virus setting, and invasion of privacy;
(D) identify the impact of technology applications on society through research, interviews, and personal observation; and
(E) demonstrate knowledge of the relevancy of technology to future careers, life-long learning, and daily living for individuals of all ages.

Interactive Student
(B) Surfwell Island
(B)  SBC Internet Town

Interactive Classroom

(A) Copyright with Cyberbee
(B) Citation Machine

(4) Information acquisition. The student uses a variety of strategies to acquire information from electronic resources, with appropriate supervision. The student is expected to:

(A) use strategies to locate and acquire desired information on LANs and WANs, including the Internet, intranet, and collaborative software; and 
(B) apply appropriate electronic search strategies in the acquisition of information including keyword and Boolean search strategies.

Interactive Student

(A, B) Boolean searches
(A) Internet searches
(B) Telecommnications Vocabulary

Interactive Classroom

(A, B) Explorer tutorial 
(A, B) Netscape tutorial
(A) Web quests

(5) Information acquisition. The student acquires electronic information in a variety of formats, with appropriate supervision. The student is expected to:

(A) identify, create, and use files in various formats such as text, bitmapped/vector graphics, image, video, and audio files;
(B) demonstrate the ability to access, operate, and manipulate information from secondary storage and remote devices including CD-ROM/laser discs and on-line catalogs; and
(C) use on-line help and other documentation.

Interactive Student 

Interactive Classroom

(A) Online Note-taking
(C) Explorer tutorial
(C) Netscape tutorial

(6) Information acquisition. The student evaluates the acquired electronic information. The student is expected to:

(A) determine and employ methods to evaluate the electronic information for accuracy and validity;
(B) resolve information conflicts and validate information through accessing, researching, and comparing data; and
(C) demonstrate the ability to identify the source, location, media type, relevancy, and content validity of available information.

Interactive Student

Interactive Classroom

(7) Solving problems. The student uses appropriate computer-based productivity tools to create and modify solutions to problems. The student is expected to:

(A) plan, create, and edit documents created with a word processor using readable fonts, alignment, page setup, tabs, and ruler settings;
(B) create and edit spreadsheet documents using all data types, formulas and functions, and chart information;
(C) plan, create, and edit databases by defining fields, entering data, and designing layouts appropriate for reporting;
(D) demonstrate proficiency in the use of multimedia authoring programs by creating linear or non-linear projects incorporating text, audio, video, and graphics;
(E) create a document using desktop publishing techniques including, but not limited to, the creation of multi-column or multi-section documents with a variety of text-wrapped frame formats;
(F) differentiate between and demonstrate the appropriate use of a variety of graphic tools found in draw and paint applications;
(G) integrate two or more productivity tools into a document including, but not limited to, tables, charts and graphs, graphics from paint or draw programs, and mail merge;
(H) use interactive virtual environments, appropriate to level, such as virtual reality or simulations;
(I) use technical writing strategies to create products such as a technical instruction guide; and
(J) use foundation and enrichment curricula in the creation of products.

Interactive Student

(A) Word Processing:
(E) Printing Press

(B) Spread Sheets:
Creating Graphs
(C) DataBases: 
(A) Icons

(F) Drawing Tools Quiz

Interactive Classroom

(B) Creating a chart in Excel
(H) Intercultural Educational PenPals
(F) Drawing Tools
(B) Constructing Charts

(B) Spread Sheets:

Spreadsheets

(8) Solving problems. The student uses research skills and electronic communication, with appropriate supervision, to create new knowledge. The student is expected to:

(A) participate with electronic communities as a learner, initiator, contributor, and teacher/mentor;
(B) complete tasks using technological collaboration such as sharing information through on-line communications;
(C) use groupware, collaborative software, and productivity tools to create products;
(D) use technology in self-directed activities by sharing products for defined audiences; and
(E) integrate acquired technology applications skills, strategies, and use of the word processor, database, spreadsheet, telecommunications, draw, paint, and utility programs into the foundation and enrichment curricula.

Interactive Student

(A, B) Electronic Community

Interactive Classroom

(A, B) Free email for schools
(B) email

(9) Solving problems. The student uses technology applications to facilitate evaluation of work, both process and product. The student is expected to:

(A) design and implement procedures to track trends, set timelines, and review/evaluate progress for continual improvement in process and product; and
(B) resolve information conflicts and validate information through research and comparison of data

Interactive Student

(A) Interactive Timeline

Interactive Classroom

(10) Communication. The student formats digital information for appropriate and effective communication. The student is expected to:

(A) use productivity tools to create effective document files for defined audiences such as slide shows, posters, multimedia presentations, newsletters, brochures, or reports;
(B) demonstrate the use of a variety of layouts in a database to communicate information appropriately including horizontal and vertical layouts
(C) create a variety of spreadsheet layouts containing descriptive labels and page settings;
(D) demonstrate appropriate use of fonts, styles, and sizes, as well as effective use of graphics and page design to effectively communicate; and
(E) match the chart style to the data when creating and labeling charts.

Interactive Student

(D) Icons

Interactive Classroom

(11) Communication. The student delivers the product electronically in a variety of media, with appropriate supervision. The student is expected to:

(A) publish information in a variety of ways including, but not limited to, printed copy, monitor display, Internet documents, and video;
(B) design and create interdisciplinary multimedia presentations for defined audiences including audio, video, text, and graphics; and
(C) use telecommunication tools for publishing such as Internet browsers, video conferencing, or distance learning.

 

(12) Communication. The student uses technology applications to facilitate evaluation of communication, both process and product. The student is expected to:

(A) design and implement procedures to track trends, set timelines, and review and evaluate the product using technology tools such as database managers, daily/monthly planners, and project management tools;
(B) determine and employ technology specifications to evaluate projects for design, content delivery, purpose, and audience, demonstrating that process and product can be evaluated using established criteria or rubrics;
(C) select representative products to be collected and stored in an electronic evaluation tool; and
(D) evaluate the product for relevance to the assignment or task.

 

 Technology Applications, Grades 6-8, Beginning with School Year 2012-2013.

(1) Creativity and innovation. The student uses creative thinking and innovative processes to construct knowledge, generate new ideas, and create products. The student is expected to: (A) identify, create, and use files in various formats such as text, raster and vector graphics, video, and audio files;

(B) create original works as a means of personal or group expression;

(C) explore complex systems or issues using models, simulations, and new technologies to make predictions, modify input, and review results; and

(D6&7) discuss trends and possible outcomes.
(D8) analyze trends and possible outcomes.

   
(2) Communication and collaboration. The student collaborates and communicates both locally and globally to reinforce and promote learning. The student is expected to: (A6) participate in personal learning networks to collaborate with peers, experts, or others using digital tools such as blogs, wikis, audio/video communication, or other emerging technologies;
(A7) create personal learning networks to collaborate with peers, experts, or others using digital tools such as blogs, wikis, audio/video communication, or other emerging technologies;
(A8) create and manage personal learning networks to collaborate with peers, experts, or others using digital tools such as blogs, wikis, audio/video communication, or other emerging technologies;

(B) communicate effectively with multiple audiences using a variety of media and formats; and

(C6) read and discuss examples of technical writing.
(C7) create products using technical writing strategies
(C8) create and publish products using technical writing strategies

   
(3) Research and information fluency. The student acquires, analyzes, and manages content from digital resources. The student is expected to: (A) create a research plan to guide inquiry;

(B6) discuss and use various search strategies, including keyword(s) and Boolean operators;
(B7) use and evaluate various search strategies, including keyword(s) and Boolean operators;
(B8) plan, use and evaluate various search strategies, including keyword(s) and Boolean operators;

(C) select and evaluate various types of digital resources for accuracy and validity; and

(D) process data and communicate results.

   
(4) Critical thinking, problem solving, and decision making. The student makes informed decisions by applying critical-thinking and problem-solving skills. The student is expected to: (A) identify and define relevant problems and significant questions for investigation;

(B) plan and manage activities to develop a solution, design a computer program, or complete a project;

(C) collect and analyze data to identify solutions and make informed decisions;

(D) use multiple processes and diverse perspectives to explore alternative solutions;

(E) make informed decisions and support reasoning; and

(F) transfer current knowledge to the learning of newly encountered technologies.

   
(5) Digital citizenship. The student practices safe, responsible, legal, and ethical behavior while using technology tools and resources. The student is expected to: (A6) understand copyright principles, including current laws, fair use guidelines, creative commons, open source, and public domain;
(A7) understand and practice copyright principles, including current laws, fair use guidelines, creative commons, open source, and public domain;
(A8) understand, explain and practice copyright principles, including current laws, fair use guidelines, creative commons, open source, and public domain;

(B6&7) practice ethical acquisition of information and standard methods for citing sources;
(B8) practice and explain ethical acquisition of information and standard methods for citing sources;

(C6) practice safe and appropriate online behavior, personal security guidelines, digital identity, digital etiquette, and acceptable use of technology; and
(C7&8) practice and explain safe and appropriate online behavior, personal security guidelines, digital identity, digital etiquette, and acceptable use of technology; and

(D6&7) understand the negative impact of inappropriate technology use, including online bullying and harassment, hacking, intentional virus setting, invasion of privacy, and piracy such as software, music, video, and other media.
(D8) understand and explain the negative impact of inappropriate technology use, including online bullying and harassment, hacking, intentional virus setting, invasion of privacy, and piracy such as software, music, video, and other media.

   
(6) Technology operations and concepts. The student demonstrates a thorough understanding of technology concepts, systems, and operations. The student is expected to: (A) define and use current technology terminology appropriately;

(B6) select technology tools based on licensing, application, and support;
(B7) select and apply technology tools based on licensing, application, and support;
(B8) evaluate and select technology tools based on licensing, application, and support;

(C) identify, understand, and use operating systems;

(D) understand and use software applications, including selecting and using software for a defined task;

(E) identify, understand, and use hardware systems;

(F6&7) understand troubleshooting techniques such as restarting systems, checking power issues, resolving software compatibility, verifying network connectivity, connecting to remote resources, and modifying display properties;
(F8) apply troubleshooting techniques such as restarting systems, checking power issues, resolving software compatibility, verifying network connectivity, connecting to remote resources, and modifying display properties;

(G6) demonstrate effective file management strategies such as file naming conventions, location, backup, hierarchy, folder structure, file conversion, tags, labels, and emerging digital organizational strategies;
(G7&8) implement effective file management strategies such as file naming conventions, location, backup, hierarchy, folder structure, file conversion, tags, labels, and emerging digital organizational strategies

(H6) discuss how changes in technology throughout history have impacted various areas of study;
(H7) explain how changes in technology throughout history have impacted various areas of study;
(H8) evaluate how changes in technology throughout history have impacted various areas of study;

(I6) discuss the relevance of technology as it applies to college and career readiness, life-long learning, and daily living;
(I7) explain the relevance of technology as it applies to college and career readiness, life-long learning, and daily living;
(I8) evaluate the relevance of technology as it applies to college and career readiness, life-long learning, and daily living;

(J) use a variety of local and remote input sources;

(K) use keyboarding techniques and ergonomic strategies while building speed and accuracy;

(L) create and edit files with productivity tools, including:
  (i6&7) a word processing document using digital typography standards such as page layout, font formatting, paragraph formatting, and list attributes;
  (i8) a word processing document using digital typography standards such as page layout, font formatting, paragraph formatting, mail merge and list attributes;

  (ii6) a spreadsheet workbook using basic computational and graphic components such as basic formulas and functions, data types, and chart generation;
  (ii7) a spreadsheet workbook using advanced computational and graphic components such as complex formulas, basic functions, data types, and chart generation;
  (ii8) a spreadsheet workbook using advanced computational and graphic components such as complex formulas, advanced functions, data types, and chart generation;

  (iii6) a database by manipulating components such as entering and searching for relevant data; and
  (iii7) a database by manipulating components such as defining fields, entering data, and designing layouts appropriate for reporting; and
  (iii8) a database by manipulating components including defining fields, entering data, and designing layouts appropriate for reporting; and

  (iv6&7) a digital publication using relevant publication standards;
  (iv8) a digital publication using relevant publication standards and graphic design principals;

(M) plan and create non-linear media projects using graphic design principles; and

(N) integrate two or more technology tools to create a new digital product.

   

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updated 02/21/2012